More updates keep on coming for the excellent City of Mist from Modiphius Entertainment
Today we’re really pleased to announce the release of a raft of brand new print editions for Son of Oak’s ENNIE award-winning City of Mist RPG, which allows you to hit the mean streets of a neo-noir city as a detective or vigilante with extraordinary superpowers.
Geek and Sundry called it a “Pitch-perfect blend of superhero and noir tabletop RPG… The mechanics are simple yet INCREDIBLY robust.”
Designed to support City of Mist MCs in every aspect of gamemastering. It includes step-by-step guides for creating and running your own City of Mist series, as well as ample ready-to-play content: challenges, adversaries, arch-villains, and a full case – “Gambling With Death” – so you can start playing right off the bat.
★★★★★ “a must have for ANY GM… the tips alone are worth it!” (Verified customer)
What’s in this book:
Chapter 1: Word on the Street describes four of the main City districts with sample locations and local Rifts, as well as additional districts and locations at the edge of town.
Chapter 2: Behind the Scenes is a detailed breakdown of the MC’s roles, a step-by-step guide on how to run sessions including a variety of tools to help make your game more cinematic, and an in-depth walkthrough for creating your own cases and designing your series based on the Iceberg model.
Chapter 3: This is MY City!, the villain chapter, contains the rules for creating and handling Dangers; a comprehensive Danger Profile directory containing dozens of Dangers to use in your games; a guide to Avatars and their operations with four ready-to-use Avatar profiles; and a special section on creating and using custom moves.
This includes everything essential for players of City of Mist, both old and new – an introduction to the setting, tools for creating unique modern fantasy characters, the complete cinematic game rules, and a dramatic character development system.
Chapter 1: The Lowdown has the inside scoop on the life of a Rift (a Player Character) and the process of awakening to the legend within you, with an introduction to setting of “the City”.
Chapter 2: Who Are You? is a guide to the Exposition Session, in which you and your group create your City of Mist series. It includes the complete character creation system using 14 mix-and-match themebooks (questionnaires), quick character creation options, a system of crew relationships, sample crew themes, and the crew themebook.
Chapter 3: Working the Case explains the game’s cinematic rules system, focusing on the eight core moves, the four cinematic moves (Voiceover Monologue, Flashback, Montage, and Geek Out During Credits) and providing ample optional rules to customize your game.
Chapter 4: Moments of Truth describes the game’s signature non-linear character development system which drives your character to explore the Mystery of your Mythos and go through dramatic moments of transformation, such as loss of a loved one or gaining new powers.
All the rules, tips, and suggestions an MC needs, handy!
This three-part illustrated MC (GM) screen contains summarized rules for quick reference, status and MC moves suggestions, and narration tips for creating a captivating ‘noir’ atmosphere. Exterior art by Marcin Sobon.
I'm a 55 year guy from Wigan in Lancashire living in Edinburgh, Scotland with two of my four awesome kids and my long suffering wife Laura. I have worked freelance over the years for some of the biggest names in tabletop and roleplaying and I am a very keen cosplayer and photographer.
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