Assassins of Allansia. Fighting Fantasy

For many gamers around the world, their introduction to games and gaming in general was down more or less to a duo of young men and a fantastic idea.

Way back in 1982, The Warlock of Firetop Mountain was first published and gave the world a choose your own adventure game, a roleplaying game you could play by yourself. It was followed over the next few years by dozens of books, some from Livingston and Jackson, some from other writers, and pretty soon was a part of games culture and history.


Today’s  sees the release of the 68th Fighting Fantasy solo-play gamebook, and Ian Livingstone’s 15th title, Assassins of Allansia!

Struggling to survive on an inhabited island, which is home to Decayers, Flesh-Heads and Worm Dogs, things go from bad to worse when YOU are attacked in the middle of the night.

But who attacked you? And why? The mystery deepens when you discover a small boat on the beach with an old friend shackled to the mast. There is a bounty on your head and you must find your hunters before they find you. Can YOU defeat the assassins on their deadly mission?

Party story, part game, this is a book with a difference – one in which YOU become the hero! A pencil and an eraser are all you need to make your journey. YOU decide which route to take, which foes to fight, and which dangers to risk!

Assassins of Allansia, written by Ian Livingstone and illustrated by Robert Ball, is published by Scholastic Books and available now from all good bookshops and online retailers.

Decayer, by Robert Ball

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